public class ColorSelector.ColorSlider extends PApplet
PApplet.RendererChangeExceptionargs, ARGS_BGCOLOR, ARGS_DISPLAY, ARGS_EDITOR_LOCATION, ARGS_EXTERNAL, ARGS_FULL_SCREEN, ARGS_HIDE_STOP, ARGS_LOCATION, ARGS_PRESENT, ARGS_SKETCH_FOLDER, ARGS_STOP_COLOR, DEFAULT_HEIGHT, DEFAULT_WIDTH, defaultSize, displayHeight, displayWidth, EXTERNAL_MOVE, EXTERNAL_STOP, finished, firstMouse, focused, frame, frameCount, frameRate, g, height, javaVersion, javaVersionName, key, keyCode, keyEvent, keyPressed, MIN_WINDOW_HEIGHT, MIN_WINDOW_WIDTH, mouseButton, mouseEvent, mousePressed, mouseX, mouseY, online, paused, pixels, platform, pmouseX, pmouseY, recorder, requestImageMax, sketchPath, useNativeSelect, useQuartz, widthBOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENTADD, ALPHA, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CHORD, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_OPTIMIZED_STROKE, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_MIPMAPS, DODGE, DOWN, DXF, ELLIPSE, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_OPTIMIZED_STROKE, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_MIPMAPS, ENTER, EPSILON, ERODE, ERROR_BACKGROUND_IMAGE_FORMAT, ERROR_BACKGROUND_IMAGE_SIZE, ERROR_PUSHMATRIX_OVERFLOW, ERROR_PUSHMATRIX_UNDERFLOW, ERROR_TEXTFONT_NULL_PFONT, ESC, EXCLUSION, GIF, GRAY, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, PIE, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPHERE, SPOT, SQUARE, SUBTRACT, TAB, TARGA, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z| Constructor and Description |
|---|
ColorSelector.ColorSlider() |
| Modifier and Type | Method and Description |
|---|---|
void |
draw()
( begin auto-generated from draw.xml )
Called directly after setup() and continuously executes the lines
of code contained inside its block until the program is stopped or
noLoop() is called.
|
java.awt.Dimension |
getMaximumSize() |
java.awt.Dimension |
getMinimumSize() |
java.awt.Dimension |
getPreferredSize() |
void |
keyPressed()
( begin auto-generated from keyPressed.xml )
The keyPressed() function is called once every time a key is
pressed.
|
void |
mouseDragged()
( begin auto-generated from mouseDragged.xml )
The mouseDragged() function is called once every time the mouse
moves and a mouse button is pressed.
|
void |
mousePressed()
( begin auto-generated from mousePressed.xml )
The mousePressed() function is called once after every time a
mouse button is pressed.
|
void |
setup()
( begin auto-generated from setup.xml )
The setup() function is called once when the program starts.
|
void |
updateMouse() |
abs, abs, acos, addListeners, alpha, ambient, ambient, ambient, ambientLight, ambientLight, append, append, append, append, append, append, applyMatrix, applyMatrix, applyMatrix, applyMatrix, applyMatrix, arc, arc, arraycopy, arrayCopy, arraycopy, arrayCopy, arraycopy, arrayCopy, asin, atan, atan2, background, background, background, background, background, background, background, beginCamera, beginContour, beginPGL, beginRaw, beginRaw, beginRecord, beginRecord, beginShape, beginShape, bezier, bezier, bezierDetail, bezierPoint, bezierTangent, bezierVertex, bezierVertex, binary, binary, binary, binary, blend, blend, blendColor, blendMode, blue, box, box, brightness, camera, camera, ceil, clear, clip, color, color, color, color, color, color, color, color, colorMode, colorMode, colorMode, colorMode, concat, concat, concat, concat, concat, concat, concat, constrain, constrain, copy, copy, cos, createFont, createFont, createFont, createGraphics, createGraphics, createGraphics, createImage, createInput, createInput, createInputRaw, createOutput, createOutput, createPath, createPath, createReader, createReader, createReader, createShape, createShape, createShape, createShape, createTable, createWriter, createWriter, createWriter, cursor, cursor, cursor, cursor, curve, curve, curveDetail, curvePoint, curveTangent, curveTightness, curveVertex, curveVertex, dataFile, dataPath, day, debug, degrees, delay, destroy, die, die, directionalLight, displayable, dispose, dist, dist, edge, ellipse, ellipseMode, emissive, emissive, emissive, endCamera, endContour, endPGL, endRaw, endRecord, endShape, endShape, exec, exit, exp, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, fill, fill, fill, fill, fill, fill, filter, filter, filter, floor, flush, focusGained, focusGained, focusLost, focusLost, frameRate, frustum, get, get, get, getCache, getExtension, getMatrix, getMatrix, getMatrix, green, handleDraw, hex, hex, hex, hex, hint, hour, hue, image, image, image, imageMode, init, insertFrame, isGL, join, join, keyPressed, keyReleased, keyReleased, keyTyped, keyTyped, lerp, lerpColor, lerpColor, lightFalloff, lights, lightSpecular, line, line, link, link, loadBytes, loadBytes, loadBytes, loadFont, loadImage, loadImage, loadPixels, loadShader, loadShader, loadShape, loadStrings, loadStrings, loadStrings, loadStrings, loadTable, loadTable, loadXML, log, loop, mag, mag, main, main, main, map, mask, match, matchAll, max, max, max, max, max, max, method, millis, min, min, min, min, min, min, minute, modelX, modelY, modelZ, month, mouseClicked, mouseClicked, mouseDragged, mouseEntered, mouseEntered, mouseExited, mouseExited, mouseMoved, mouseMoved, mousePressed, mouseReleased, mouseReleased, nf, nf, nf, nf, nfc, nfc, nfc, nfc, nfp, nfp, nfp, nfp, nfs, nfs, nfs, nfs, noClip, noCursor, noFill, noise, noise, noise, noiseDetail, noiseDetail, noiseSeed, noLights, noLoop, norm, normal, noSmooth, noStroke, noTexture, noTint, open, open, openStream, orientation, ortho, ortho, ortho, paint, param, parseBoolean, parseBoolean, parseBoolean, parseBoolean, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseChar, parseChar, parseChar, parseChar, parseFloat, parseFloat, parseFloat, parseFloat, parseFloat, parseFloat, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, pause, perspective, perspective, point, point, pointLight, popMatrix, popStyle, postEvent, pow, print, print, print, print, print, print, print, print, print, printCamera, println, println, println, println, println, println, println, println, println, println, printMatrix, printProjection, pushMatrix, pushStyle, quad, quadraticVertex, quadraticVertex, radians, random, random, randomSeed, rect, rect, rect, rectMode, red, redraw, registerDispose, registerDraw, registerKeyEvent, registerMethod, registerMouseEvent, registerPost, registerPre, registerSize, removeCache, removeListeners, requestImage, requestImage, resetMatrix, resetShader, resetShader, resume, reverse, reverse, reverse, reverse, reverse, reverse, reverse, rotate, rotate, rotateX, rotateY, rotateZ, round, run, runSketch, saturation, save, saveBytes, saveBytes, saveBytes, saveFile, saveFrame, saveFrame, savePath, saveStream, saveStream, saveStream, saveStream, saveStream, saveStrings, saveStrings, saveStrings, scale, scale, scale, screenX, screenX, screenY, screenY, screenZ, second, selectFolder, selectFolder, selectFolder, selectFolder, selectInput, selectInput, selectInput, selectInput, selectOutput, selectOutput, selectOutput, selectOutput, set, set, setCache, setMatrix, setMatrix, setMatrix, setupExternalMessages, setupFrameResizeListener, shader, shader, shape, shape, shape, shapeMode, shearX, shearY, shininess, shorten, shorten, shorten, shorten, shorten, shorten, shorten, showDepthWarning, showDepthWarningXYZ, showMethodWarning, showMissingWarning, showVariationWarning, sin, size, size, size, sketchFile, sketchFullScreen, sketchHeight, sketchPath, sketchQuality, sketchRenderer, sketchWidth, smooth, smooth, sort, sort, sort, sort, sort, sort, sort, sort, sort, sort, specular, specular, specular, sphere, sphereDetail, sphereDetail, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, split, split, splitTokens, splitTokens, spotLight, sq, sqrt, start, status, stop, str, str, str, str, str, str, str, str, str, str, stroke, stroke, stroke, stroke, stroke, stroke, strokeCap, strokeJoin, strokeWeight, style, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, tan, text, text, text, text, text, text, text, text, text, text, text, textAlign, textAlign, textAscent, textDescent, textFont, textFont, textLeading, textMode, textSize, texture, textureMode, textureWrap, textWidth, textWidth, textWidth, thread, tint, tint, tint, tint, tint, tint, translate, translate, triangle, trim, trim, unbinary, unhex, unregisterDispose, unregisterDraw, unregisterKeyEvent, unregisterMethod, unregisterMouseEvent, unregisterPost, unregisterPre, unregisterSize, update, updateListeners, updatePixels, updatePixels, urlDecode, urlEncode, vertex, vertex, vertex, vertex, vertex, yeargetAccessibleContext, getAppletContext, getAppletInfo, getAudioClip, getAudioClip, getCodeBase, getDocumentBase, getImage, getImage, getLocale, getParameter, getParameterInfo, isActive, isValidateRoot, newAudioClip, play, play, resize, resize, setStub, showStatusadd, add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getInsets, getLayout, getListeners, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, remove, remove, removeAll, removeContainerListener, removeNotify, setComponentZOrder, setFocusCycleRoot, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, setLayout, transferFocusDownCycle, validateaction, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, dispatchEvent, enable, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, printAll, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocusInWindow, reshape, revalidate, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCyclepublic void setup()
PAppletsetup in class PAppletPApplet.size(int, int),
PApplet.loop(),
PApplet.noLoop(),
PApplet.draw()public void draw()
PAppletdraw in class PAppletPApplet.setup(),
PApplet.loop(),
PApplet.noLoop(),
PApplet.redraw(),
PApplet.frameRate(float)public void mousePressed()
PAppletmousePressed in class PAppletPApplet.mouseX,
PApplet.mouseY,
PApplet.mousePressed,
PApplet.mouseButton,
PApplet.mouseReleased(),
PApplet.mouseMoved(),
PApplet.mouseDragged()public void mouseDragged()
PAppletmouseDragged in class PAppletPApplet.mouseX,
PApplet.mouseY,
PApplet.mousePressed,
PApplet.mousePressed(),
PApplet.mouseReleased(),
PApplet.mouseMoved()public void updateMouse()
public java.awt.Dimension getPreferredSize()
getPreferredSize in class java.awt.Containerpublic java.awt.Dimension getMinimumSize()
getMinimumSize in class java.awt.Containerpublic java.awt.Dimension getMaximumSize()
getMaximumSize in class java.awt.Containerpublic void keyPressed()
PAppletExamples for key handling: (Tested on Windows XP, please notify if different on other platforms, I have a feeling Mac OS and Linux may do otherwise)
1. Pressing 'a' on the keyboard:
keyPressed with key == 'a' and keyCode == 'A'
keyTyped with key == 'a' and keyCode == 0
keyReleased with key == 'a' and keyCode == 'A'
2. Pressing 'A' on the keyboard:
keyPressed with key == 'A' and keyCode == 'A'
keyTyped with key == 'A' and keyCode == 0
keyReleased with key == 'A' and keyCode == 'A'
3. Pressing 'shift', then 'a' on the keyboard (caps lock is off):
keyPressed with key == CODED and keyCode == SHIFT
keyPressed with key == 'A' and keyCode == 'A'
keyTyped with key == 'A' and keyCode == 0
keyReleased with key == 'A' and keyCode == 'A'
keyReleased with key == CODED and keyCode == SHIFT
4. Holding down the 'a' key.
The following will happen several times,
depending on your machine's "key repeat rate" settings:
keyPressed with key == 'a' and keyCode == 'A'
keyTyped with key == 'a' and keyCode == 0
When you finally let go, you'll get:
keyReleased with key == 'a' and keyCode == 'A'
5. Pressing and releasing the 'shift' key
keyPressed with key == CODED and keyCode == SHIFT
keyReleased with key == CODED and keyCode == SHIFT
(note there is no keyTyped)
6. Pressing the tab key in an applet with Java 1.4 will
normally do nothing, but PApplet dynamically shuts
this behavior off if Java 1.4 is in use (tested 1.4.2_05 Windows).
Java 1.1 (Microsoft VM) passes the TAB key through normally.
Not tested on other platforms or for 1.3.
keyPressed in class PAppletPApplet.key,
PApplet.keyCode,
PApplet.keyPressed,
PApplet.keyReleased()